Digital Tutors: Body Mechanics and Animation in Maya: Pulling Objects

Easily learn proper body mechanics for creating believable animations with over 5 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists.
- Body Mechanics Overview of Pulling Objects
- Driving Force Through Upper-body Animation
- Compensating Body Motion for Mass of Objects
- Animating Believable Weight and Tension
- Utilizing Storyboards for Pre-vis
- Backwards Locomotion
- Adjusting Performance Through Timing & Spacing
- Roughing-in Animation Through Blocking
- Adding Follow-through, Arcs, and Overlapping
- Exaggerating Poses for Dynamic Movement
- Adjusting Keyframes in Graph Editor
- Understanding Weighted Tangency & Free Tangent Weights
- Optimizing Workflow with Character Sets

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